Started pre-production on a new game with a new team. We knew we wanted a story with a strong female protagonist set in a lush fantasy world.
The game features a young male aspiring hero, Aidan, who got himself in over his head and is being held captive. You play as his strong middle-aged mother, a total bad-ass blacksmith named Hadiyah, to defeat the god-villain and rescue your son.
First and foremost, our heroine will be reasonably dressed - no battle bikinis here. Secondly, I was drawn to a warm color palette, which suggested a hot arid environment.
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