Thursday, April 26, 2012

Tashi & Hom Graphic Novel

Tashi & Hom is a game featuring a young boy, Tashi, and his companion blob, Hom, magically hacking and slashing their way through waves of delightful, adorable, and voracious enemies.

In addition to working on the game, I also made a graphic novel version of the main characters' backstory based on the established game mythos. The graphic novel isn't technically canon anymore, but I hope you enjoy it anyway.








Character design for Tashi & Hom by Tyler Stuart. World and premise was a collective effort by Papertooth Games. I authored and created the graphic novel by fleshing out story details, writing the script, designing secondary characters, creating page layouts, and producing the final art. 


Friday, April 13, 2012

Bonbon Voyage - Title Illustration


Quick & dirty illustration for the title menu. As you may have noticed, many of these elements are embellished versions of the orthographic concept art made earlier in the process. We needed something fast, and this was a reasonable solution which still conveyed the essential character of our game. Buttons along the bottom (over the grass) let the player begin a new game, read a tutorial, see the credits, and exit. 

The character was designed and drawn by our character artist, Jacqui Sessa.

Wednesday, April 4, 2012

Tashi & Hom Game Menus


Pause menu, confirmation menu, lose screen, and win screen from Tashi & Hom, a hack-and-slash action game about a little boy and his magical companion fighting their way through waves of delightful enemies in stylized Bhutanese-inspired temples.